In this blog I'll briefly discuss how new media fosters
creativity as per a NYT article entitled "I've Been in That Club, Just
Not in Real Life" by Dave Itzkoff.
This discusses how a young guy visits a local night club in Manhattan's Lower East Side (LES), unimpressed, he left for home and jumped on a tour of the same night club albeit virtually. The use of virtual worlds allowed him to enjoy what may otherwise only feel real in the real-life LES, VLES.
From the general environs, scenes, and experiences, he came to like the virtual world version better than his first attempted stay in the night club.
It goes without saying that the capabilities of this alternate real-world virtual worlds of sorts allows for creative thinking that enables cool inventions. As per this article, MTV stepped up its use of virtual world technologies to compete with other online giants. This suggests it bet that the "flat, static Web pages" of today will be replaced by the "traversable 3-D spaces" of tomorrow.
As much as the article showcases the impending beautiful world of virtual worlds that awaits the people of LES, it shared their deeper concerns for the loss of LES as they know it. This duplicity of eagerness to experience and be part of the new future of the Internet by some were met with doubts and discontent for what that future would mean for what becomes of the status quo.
In reality , most residents of the LES may very well be bracing for the good, the bad and the ugly of the full dominance of the virtual worlds era!
https://www.nytimes.com/2008/01/06/arts/television/06itzk.html
This discusses how a young guy visits a local night club in Manhattan's Lower East Side (LES), unimpressed, he left for home and jumped on a tour of the same night club albeit virtually. The use of virtual worlds allowed him to enjoy what may otherwise only feel real in the real-life LES, VLES.
From the general environs, scenes, and experiences, he came to like the virtual world version better than his first attempted stay in the night club.
It goes without saying that the capabilities of this alternate real-world virtual worlds of sorts allows for creative thinking that enables cool inventions. As per this article, MTV stepped up its use of virtual world technologies to compete with other online giants. This suggests it bet that the "flat, static Web pages" of today will be replaced by the "traversable 3-D spaces" of tomorrow.
As much as the article showcases the impending beautiful world of virtual worlds that awaits the people of LES, it shared their deeper concerns for the loss of LES as they know it. This duplicity of eagerness to experience and be part of the new future of the Internet by some were met with doubts and discontent for what that future would mean for what becomes of the status quo.
In reality , most residents of the LES may very well be bracing for the good, the bad and the ugly of the full dominance of the virtual worlds era!
https://www.nytimes.com/2008/01/06/arts/television/06itzk.html
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